A 2D game made in Godot about flying spacecraft
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2026-06-07 12:15:27 -07:00
SpaceGame Update to .net 9.0 2026-06-07 12:15:27 -07:00
SpaceMath Update to .net 9.0 2026-06-07 12:15:27 -07:00
SpaceMathTest Update to .net 9.0 2026-06-07 12:15:27 -07:00
.editorconfig Create a new Godot project 2026-05-22 21:22:13 -07:00
.gitattributes Create a new Godot project 2026-05-22 21:22:13 -07:00
.gitignore Setup separate .net projects for orbital math and related tests 2026-06-06 18:41:27 -07:00
global.json Update to .net 9.0 2026-06-07 12:15:27 -07:00
LICENSE Initial commit 2026-05-23 03:35:39 +00:00
README.md Update to Godot 4.7 beta 4 2026-05-30 06:19:06 +00:00
Space Game.sln Setup separate .net projects for orbital math and related tests 2026-06-06 18:41:27 -07:00

SpaceGame

A 2D game made in Godot about flying spacecraft

Development

Currently built on Godot 4.7beta4 (commit dff2b9b)

Godot Engine Build

Follow Godot instructions to checkout and build code. Specific commands used are listed below:

  • scons -j4 platform=linuxbsd target=editor module_mono_enabled=yes precision=double
  • ./bin/godot.linuxbsd.editor.double.x86_64.mono --headless --generate-mono-glue modules/mono/glue
  • ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin --precision=double --push-nupkgs-local ~/godot/LocalNugetSource --godot-platform=linuxbsd