A 2D game made in Godot about flying spacecraft
- C# 100%
| SpaceGame | ||
| SpaceMath | ||
| SpaceMathTest | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| global.json | ||
| LICENSE | ||
| README.md | ||
| Space Game.sln | ||
SpaceGame
A 2D game made in Godot about flying spacecraft
Development
Currently built on Godot 4.7 (tag 4.7-stable)
Godot Engine Build
Follow Godot instructions to checkout and build engine and editor code. Specific commands used are listed below:
scons -j4 platform=linuxbsd target=editor module_mono_enabled=yes precision=double./bin/godot.linuxbsd.editor.double.x86_64.mono --headless --generate-mono-glue modules/mono/glue./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin --precision=double --push-nupkgs-local ~/godot/LocalNugetSource --godot-platform=linuxbsd
References
- Bate, Roger, et al. "Fundamentals of Astrodynamics", Second Edition. Dover Publications, 2020.